

With Nintendo’s bargain priced Wii now comprehensively stealing the limelight of a media once typified by narrow demographics, it came as little surprise that the Japanese giants showing was subdued. This could be in part attributed to a medium still commentated upon by hardcore gaming types, or Nintendo’s

Indeed a casual gaming ethos was the market shift Microsoft were


Nevertheless casual gaming applications appeared to be the issue Microsoft was most keen to address at E3 2008 in their now idiosyncratically blinkered fashion, unveiling a blitzkrieg of half-baked additions devoid of imagination whilst avoiding mention of such things as external Blu-Ray drives or increased hardware reliability. More succinctly, Microsoft’s key note announcements boiled down to a mandatory update of the now familiar dashboard to

As Microsoft wheeled out coloured controllers and other such hardware “updates,” in a feverish attempt to attract the John Doe



On the contrary, old hands Sony knew how to throw an E3 presentation. With both the Xbox and PS3 seemingly admitting defeat to the Wii, the onus was on a streamlined itinerary set about besting Microsoft’s machine. Sony went about this by presenting better hardware updates, fresh and exciting game trailers and utilizing their new found next generation confidence to demonstrate a diverse portfolio of their own creation.
Still Microsoft seemed to be buoyant following its E3 ’08, perhaps confident that its refreshed approach to casual gaming will help consolidate its position in the industry. The reality seems colder, at least to Xbox gamers who are less than happy with the devolved lack of sophistication the new dashboard seems to usher in. Gone will be gamerpics, plate themes and text based dashboards, in their place will be a relatively bland background and iPod influenced slide graphic interface which will help grandstand the Avatar revolution. As a microcosm the design choice seems to demonstrate Microsoft’s desperation to tap into a market with previously tried and tested ideas. Whilst the iPod syncing for Lips offers some salvation, Microsoft are painfully short on recognizing the kind of brand loyalty demonstrated by PlayStation gamers whilst ignoring the marketing push Nintendo have supported their machine with.
Aside from a desperate need to shape up its presenting skills at major industry conventions, there is a feeling that Microsoft would do well to concentrate on its successes. Whilst many would criticize the 360’s male racers and shooters image, its 18+ games catalogue is well linked to considerable gaming trends and established hardcore gaming whilst its ability to stable major exclusives has been second-to-none. In the meantime, Microsoft could create a developmental wing to diversify its casual output with unique, brand specific ideas amid the realization that its overriding public image will not attract a vast casual gaming crowd.
This is unlikely however, having invested a great deal of finance into it’s new casual gaming stance, minus any kind of market research or self realization, forlorn Xbox fanatics can expect to see Microsoft plough this very furrow for some time to come. This of course raises questions over the direction Microsoft may choose to follow in the next generation. Whilst their current casual gaming push will most likely fall flat on its face it demonstrates, in a half hearted way, Microsoft looking to confirm their long term place in the home console market. With Nintendo dangling a considerable carrot over future software development with numbers to support their bluster, will this interest in casual gaming fronted by the Avatars, develop into Microsoft’s renewed family friendly image? History dictates that Microsoft have never been slow to follow a buck and their timing of their product overhaul, at least in respect of the dashboard and gamerpics, suggests Microsoft are testing the waters for furthered family entertainment.
Where this will leave the current atypical 360 gamer is questionable. The 360 has on most levels become the hardcore gamer’s console. With Nintendo extremely unlikely to cater for the traditional gaming market in future hardware and Sony likely to make their home hub consoles all encompassing, Microsoft’s cutesy E3 announcements looks set to endanger the traditional consumer with the market structure set in stone by the Wii.
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